These are the skills which I accquired throughout my journey in game industry.
2021 - present
2019 - 2021
2018 - 2019
1) I have added interactable weapons or pickup system of weapons rather than
giving weapons to the player in the starting of the game or scene.
2) There will be 2 slots to the player. For storing and switching weapons.
3) Recoil and Reload system were added to the weapons.
4) Destructable objects were added to the environment.
5) Created enemy AI that will patrol around the room, Once the player reaches
near to it, It will stop patrolling state and start the attack state.
6) In attack state enemy will shoot the player with a small bullet randomness.
7) Health system added to both player and AI enemy.